TESTIMONIAL
I've had the privilege of working with Eva across multiple projects in my role as Creative Director, and she is nothing short of exceptional. Eva is sharp, driven, and incredibly talented – a true creative powerhouse. She’s not only brilliant at motion design but also deeply engaged with emerging technologies, especially AI, where she continues to push boundaries and explore innovative solutions.
What sets Eva apart is her ability to push briefs in thoughtful, strategic ways while staying grounded in the goals of the project. She works hard, meets every deadline, and brings an infectious energy to every collaboration. Eva is always learning, always evolving, and it shows in the quality and originality of her work.
I would recommend her to anyone looking for a motion designer who is smart, reliable, forward-thinking, and genuinely inspiring to work with.
What sets Eva apart is her ability to push briefs in thoughtful, strategic ways while staying grounded in the goals of the project. She works hard, meets every deadline, and brings an infectious energy to every collaboration. Eva is always learning, always evolving, and it shows in the quality and originality of her work.
I would recommend her to anyone looking for a motion designer who is smart, reliable, forward-thinking, and genuinely inspiring to work with.
Hello! I'm glad you landed here to see my latest motion graphics showreel. During my four years in the e-gambling industry, I have decided to transition to a creative studio. As a result, this showreel includes some personal projects that demonstrate the skills I didn't have the opportunity to utilise in my previous role.
The audio track was created by Yeray 'GreenMindz' Cebral.
The audio track was created by Yeray 'GreenMindz' Cebral.
The reel contains the following projects:
• 00:00 - 00:03 - Intro - 3D Ice Cubes - personal (I also created similar 3D ice cubes at Bally's Interactive for the Bally Casino brand)
• 00:03 - 00:06 - Jackpotjoy - BigBoosterMachine - a 2D social media Halloween promo at Bally's Interactive + 3D Baba Yaga hut environment - personal
• 00:07 - 00:08 - Jackpotjoy - Bingo on the Loose title sequence - at Bally's Interactive (this is the scene I had worked on in this project)
• 00:09 - 00:11 - Botanicals_HQ - Wild Flower Meadows - a kinetic type experiment (see an in-phone version here ) - personal
• 00:11 - 00:13 - Bubble Up Bingo - a game teaser for Double Bubble Bingo at Bally's Interactive (I created the whole 3D teaser from the storyboard to the final video with the help of our then Senior Motion Designer Estefania: Fluffdesigner.com)
• 00:13 - 00:16 - WHACK A WHAAAT - A School of Motion Mograph Challenge - colours, background and the mullet were supplied - I designed the Alien-Rabbit creature and animated the scene - personal
• 00:16 - 00:18 - A Squid Game: The Pollution - a 3D project on environmental issues - personal
• 00:18 - 00:20 - SENSE - 3D typography experiment- personal
• 00:20 - 00:21 - POWERBOLTS - a logo reveal made at Bally's Interactive
• 00:21 - 00:25 - Social videos in three phones - Left Phone: VIRGIN GAMES featuring JACKPOTBLAST promo - footage keying, tracking, roto, 2D animation; Centre Phone: Bally's Newcastle Casino Rewards Cards promo - 3D and 2D animation, Right Phone: VIRGIN GAMES Fishin' Frenzy game promo - all at Bally's Interactive; composited with my hands and phones for this showreel
• 00:25 - 00:26 - Virgin Games ASO (App Store and Google Play Optimisation) video at Bally's Interactive
• 00:27 - 00:30 - ふゆ やすみ [fuyu yasumi] = Winter Holidays - a 3D project with a bit of my love for (the) Japan(ese language) - personal
• 00:30 - 00:32 - A Squid Game: The Pollution - a 3D project on environmental issues - personal
• 00:32 - 00:34 - FLUMEN (Latin for river) - a logo reveal - X-Particles R&D - personal
• 00:34 - 00:40 - Outro Logo Reveal - 2D R&D - eva@nagedesign.com
• 00:00 - 00:03 - Intro - 3D Ice Cubes - personal (I also created similar 3D ice cubes at Bally's Interactive for the Bally Casino brand)
• 00:03 - 00:06 - Jackpotjoy - BigBoosterMachine - a 2D social media Halloween promo at Bally's Interactive + 3D Baba Yaga hut environment - personal
• 00:07 - 00:08 - Jackpotjoy - Bingo on the Loose title sequence - at Bally's Interactive (this is the scene I had worked on in this project)
• 00:09 - 00:11 - Botanicals_HQ - Wild Flower Meadows - a kinetic type experiment (see an in-phone version here ) - personal
• 00:11 - 00:13 - Bubble Up Bingo - a game teaser for Double Bubble Bingo at Bally's Interactive (I created the whole 3D teaser from the storyboard to the final video with the help of our then Senior Motion Designer Estefania: Fluffdesigner.com)
• 00:13 - 00:16 - WHACK A WHAAAT - A School of Motion Mograph Challenge - colours, background and the mullet were supplied - I designed the Alien-Rabbit creature and animated the scene - personal
• 00:16 - 00:18 - A Squid Game: The Pollution - a 3D project on environmental issues - personal
• 00:18 - 00:20 - SENSE - 3D typography experiment- personal
• 00:20 - 00:21 - POWERBOLTS - a logo reveal made at Bally's Interactive
• 00:21 - 00:25 - Social videos in three phones - Left Phone: VIRGIN GAMES featuring JACKPOTBLAST promo - footage keying, tracking, roto, 2D animation; Centre Phone: Bally's Newcastle Casino Rewards Cards promo - 3D and 2D animation, Right Phone: VIRGIN GAMES Fishin' Frenzy game promo - all at Bally's Interactive; composited with my hands and phones for this showreel
• 00:25 - 00:26 - Virgin Games ASO (App Store and Google Play Optimisation) video at Bally's Interactive
• 00:27 - 00:30 - ふゆ やすみ [fuyu yasumi] = Winter Holidays - a 3D project with a bit of my love for (the) Japan(ese language) - personal
• 00:30 - 00:32 - A Squid Game: The Pollution - a 3D project on environmental issues - personal
• 00:32 - 00:34 - FLUMEN (Latin for river) - a logo reveal - X-Particles R&D - personal
• 00:34 - 00:40 - Outro Logo Reveal - 2D R&D - eva@nagedesign.com
You can also reach me at evanagedesign@gmail.com
TESTIMONIAL
Eva was a fantastic part of our design team, bringing standout skills in motion graphics and 3D to a wide range of ongoing projects. She consistently delivered high-quality work, brought fresh ideas to the table, and was always reliable with deadlines. She’s also been especially inquisitive in the AI space — researching, experimenting, and regularly suggesting new tools and ways to implement them in our workflow. A joy to collaborate with and a real asset to any team!
- Jamie Smith, Creative Director at Bally's Interactive
- Jamie Smith, Creative Director at Bally's Interactive