During my four years at Bally's Interactive, I created multiple models/assets for a variety of in-house brands. The ones presented on this page were modelled, textured and lit specifically for Bally Casino UK in Cinema 4D and Redshift.
I created these assets under the supervision of Jamie Smith, the Creative Director, and Elderlan Souza, the 3D & Motion Graphics Team Lead. I also received valuable advice from my former colleagues: Viktor Marchenko, Godfre Grant, and Kaushal Kumar.
Click on any image below to zoom in and see the details.
Please note that I don't intend to promote gambling here, only my motion design skills.
ICE CUBES
Clear, frosted ice cubes on different backgrounds:






Smooth, less realistic and colourful version of ice cubes:






BINGO TICKET & BINGO DABBER













BANK NOTES & COINS
I've tested a few of the most relevant textures for the banknotes to find the right fit, and these below were the most successful.




























SANDTIMER & STOPWATCH





















PALM TREE
Many of the above assets were also used for the COOL DOWN notifications to let the player know to take a break. A palm tree was also on the list of 3D assets to create, and I had a bit more fun with the texturing later, letting it move in a gentle breeze (see below).



PRODUCTION
All the assets were created using Maxon Cinema 4D. The Graphic Design team prepared 2D textures for the backgrounds, which my colleagues and I animated separately in 2D for various purposes. We also utilised these textures to enhance brand recognition.
Jamie Smith, the Creative Director for the Bally Casino UK brand, was the key stakeholder for these assets. He provided us with references, so there was no need for sketching; the work was completed directly in Cinema 4D.



